Every handout below was written to sit next to a session — deepening the framing, supplying examples, or handing your team the discipline they will need the week after. Read online or download as Markdown.
Each session page has a Companion reading block that names the one or two handouts that pair with that week's work. Open them from inside the session.
Facilitators live in handouts 01, 02, 03, 04, 07, 09. Designer-builders live in 05, 10, 12. Audit owners in 06, 08, 11. Use the filter below.
Every handout is optimized for selective reading: visual maps, action bullets, checklists, risk flags. Take one pattern; leave the rest.
These SCORM labs are not just demos — they are case studies. Play each one, then use it as raw material for the Objective × Mechanic Crosswalk (D2) and the Technical QA checklist (Session 10).
A physics-grounded summation mechanic: learners manipulate orbital parameters and observe how cumulative forces affect trajectory. Built with React + Vite. Mastery threshold: 80 %. Pairs with Session 03 as a worked mechanic-objective example.
Course placement Session 03 · Objective × Mechanic Crosswalk
Drag-and-snap circuit assembly in a Three.js scene: place battery, resistor, switch, and lamp; rotate components to align connectors; close the switch; probe for current flow. Score, efficiency, and time are reported to the LMS. Mastery threshold: 80 %.
Course placement Session 08 · Three.js Foundations & Session 10 · Technical QA